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Turn - Based Fighting Game Prototype Version
Freelance Task
BY : M . Yahia
Customize Character
The player can simply alter or fully transform his character design by choosing another character or changing even different designed body parts. The main focus here was to minimize the UI layers and options as much as possible to drive a professional and simple experience to the game player.
Hero Name
The player then can easily insert his fighter nickname. The focus on sound effects and music can create the same sensation of the game genre as well which I have included here.
Game Idea
The game is based on the player’s choice to defend a particular part of his body which will be colored in green -by just clicking on it- and to attack a certain part of enemy’s body which will be colored in red -by clicking on it as well-.
Battle
And here comes the main challengeable part using the AI systems, high-quality dynamic prototype systems, and coding that are allocated professionally resulting in the enemy attack and defense simultaneously, each fighter has to defend the part that the foe will decide to attack.
Winning Conditions
At the end and after rounds’ completion, the fight result will be revealed, who the winner is; and the winner is whose health bar at the top corners of the screen is still charged with power, meanwhile, the foe has zero energy. Victory in this game is based considerably on being -let’s say- a lucky or intuitive person.
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